So there was a point in time when I was dead set on being a Previews Editor, and then there was a time when I was dead set on being a Producer. Of videogames. Now videogames are the out window completely because I am working full-time for Twitter.
I kept saying I would still freelance, but that was denial talking, I think. I always wanted a full-time job to focus on, and then once I got one -- and a GOOD one -- I tried to cram as much in around the edges as possible? That doesn't make any sense. So I finished my last Otaku USA deadline at least for the time being, on Saturday.
In the future, once things have progressed a bit at work, I may go back to the mag, especially since I can afford to do imports now (and I'll be working with a Japanese tutor, so I should end up understanding them better, too). That said, I don't want to make any promises or make a countdown widget. Twitter is really great and I want to give it my all there, which is really hard to do when instead of going home and working more, you go home and freelance.
It's sad in a way, but in another way it's kind of a relief. Of course, in yet another way, it's really, really exciting; I'm not failing, I'm just succeeding in a way I hadn't thought of yet.
**EDIT** Incidentally, I'll still be blogging here. I may still have things to say about videogames, and I'm certainly playing them. Should be finishing DQIV, but instead I made the grave and wonderful error of leaping into the English translation of Mother 3. Remembering how crappy it is to grind ghosts... My supervisor plays Rock Band bass, so we make a pretty kick ass rhythm section. I definitely have a huge of games I haven't even touched yet (including all those DS game I recently bought). It'll be good times...